An integrated and cohesive approach to new media used in contemporary production environments. Includes a field trip to a contemporary art exhibition which focuses on time-based new media art.
A mid-career forum for student debate and discussion concerning plurality of style, content and formal issues important to contemporary art. Professional and studio practices of artists and designers are introduced, allowing students to make the most of upper-level courses later in their academic careers.
Introduction to website design for creating visual materials on a microcomputer. Students create artistic "WWW pages," work on group assignments and publish collective work as a hyperlink to the home pages of the Art Department and/or other campus offices.
Introduction to the elements and principles of designing and making pottery through a traditional and functional emphasis. Creative process, critical thinking and the development of design skills are important elements. Learning how to load and fire kilns and competency in basic glaze and clay formulation are also emphasized. Students furnish their own materials.
Introduction to historic and contemporary typographic forms and to the integration of print and interface design for aesthetic and expressive purposes. Using more advanced software, students learn to design direct mail campaigns and promotional materials to establish corporate or product identity.
Comprehensive survey of graphic design history from prehistory to present. Topics include the influence of social and political world events, changing technology, important innovators and media evolution on print communications.
Introduction to digital imaging software and processes. Students will use photographs as well as original works in other media to create high quality digital prints, from black and white to full color. Emphasis will be placed on esthetic content as well as technical proficiency.
Using specialized software, students learn how to apply graphic design principles and techniques to the design of three-dimensional packages for consumer products. These package designs must also take into account specific marketing goals. B.a.
Advanced studio practice in glass is a class for serious students. Continued training with tools and development of expertise in glass and glass equipment. Students work toward developing their own research projects and are expected to take on more responsibility for the running of the glass lab. Students must furnish safety apparel and any materials not covered by the lab fee.
Students work collaboratively in a setting structured like a graphic design firm to complete job assignments for actual clients, including the University, community and nonprofit organizations. Students also work on self promotion.
Summary of the University art experience through active planning and execution of professionally oriented activities such as a group exhibit, professional portfolios and resumes.
Designed to integrate the pathology of traumatic injuries and acute illnesses with prevention and management strategies in a problem-based learning format. Topics are addressed through a comprehensive approach that includes proficiencies to which the students have been previously exposed.
A selection of general medical conditions and disabilities commonly managed by the athletic training professional is addressed. A review of pharmacology and the governing regulations relevant to the dispensing and administering of medication is presented.